Path Source
The Path Source group controls where Thicc Pro gets its path data from. Thicc Pro automatically detects the layer type and adapts the available UI controls, so the interface will appear slightly differently depending:

Path Source UI when applied to an AV layer
Path Source UI when applied to a text or shape layerIn most cases you'll apply Thicc Pro to a solid layer and by default, Use All Masks is checked. If you prefer to use specific masks, you can disable this select an individual mask.
For setup guidance, see Choosing a source layer and Continuous rasterization and collapse transforms.
Layer Type Path Source Defaults
AV Layers (solid, precomp, video)
Uses all masks
Shape Layer
Uses all shapes, masks discarded and mask selection parameter hidden
Text Layer
Uses all text paths, masks discarded and mask selection parameter hidden
Supported Layer Types
Solid / Video Layer (with masks)
When applied to a solid, video, precomp, or other AV layer with masks, Mask and Use All Masks control which mask paths are used as the stroke source.
By default,
Use All Masksis checked, so all masks on the layer are usedUnchecking
Use All Masksreveals theMaskdropdown, allowing you to select a single mask
Shape Layer (vector)
When applied to a shape layer, Thicc Pro reads the shape paths directly from the layer's shape groups. It respects the full shape group hierarchy, including nested groups with their own transforms such as position, rotation, scale, skew, and anchor point.
Shape layer masks are ignored as path sources, so Thicc Pro uses the vector shapes themselves
MaskandUse All Masksare hidden because they only apply to masks on solid, video, precomp, and other AV layersShape path direction is respected: paths set to "reversed" in After Effects will be reversed in the stroke
Shapes are drawn in the same stacking order as After Effects, with top shapes drawing on top
Disabled shape groups are excluded
Parametric shape paths such as Ellipse Path, Rectangle Path (including rounded rectangles), and Polystar Path must be converted to Bezier paths before Thicc Pro can access their path data.
Text Layer
When applied to a text layer, Thicc Pro uses the text outlines as paths.
MaskandUse All Masksare hidden because they are not applicable to text layersEach character outline becomes a separate closed path
Text outlines are derived from the font glyphs at the current time, so animated text properties such as source text and tracking are reflected in the stroke
Lights
Lights can only used as path sources when Pen Shape: Sphere (3D) is selected and Use Light Motion Paths is enabled.
Each active light layer becomes a separate 3D open path based on its Position keyframes. Use Filter Lights by Name to limit which lights are included. You can also toggle individual lights by setting their layer visibility on or off.
If Thicc Pro has no visible result after you choose a path source, work through the blank-output troubleshooting checklist.
Controls
Mask
Mask
Mask is a path selector dropdown that lets you choose which specific mask on the layer to use as the stroke source.
Default: First mask on the layer, if present
Visible: Only on solid, video, precomp, and other AV layers with masks
Mask is disabled when:
Use All Masks is checked
All masks are already being used
Use Light Motion Paths is checked
Light motion paths replace all other path sources
Use All Masks
Use All Masks
Use All Masks is a checkbox that uses every mask on the layer as a stroke path instead of just the one selected in Mask.
Default: Checked
Visible: Only on solid, video, precomp, and other AV layers with masks
When Use All Masks is checked, the Mask dropdown is disabled because individual mask selection is no longer relevant.
To use masks to crop the final rendered stroke instead, see Clipping the rendered result with masks.
Use All Masks is disabled when:
Use Light Motion Paths is checked
Light motion paths replace all other path sources
Use Light Motion Paths
Use Light Motion Paths
Use Light Motion Paths is a checkbox that uses the position keyframes of light layers in the composition as 3D paths. Think of each position keyframe as a path vertex, the time between keyframes is ignored. The advantage of this is that you can define an XYZ position, where masks and shape layers only have XY coordinates on mask vertices.
Default: Unchecked
Requires:
Pen Shape: Sphere (3D)
When enabled, Thicc Pro scans every layer in the composition and collects active light layers. For each light, it reads the Position property's keyframes, including spatial tangents, and constructs a Bezier path from them. Each light becomes a separate open path.
How it works
Each light layer's
Positionkeyframes define the control points of a Bezier path in 3D spaceSpatial tangents on the keyframes control the curvature between points (analogous to vertex tangents on mask or shape layers)
If a light has a parent layer, the parent's transform is applied to the light's keyframe positions
All light paths are open paths
Light visibility
Thicc Pro only reads light layers that are active at the current comp time. Disabled lights, lights outside their in/out range, lights with the video switch off, and lights excluded by solo state are skipped.
Repeater interaction
When Enable Repeater is checked, Origin X, Origin Y, and Origin Z define the repeater transform origin directly in world space. For non-light path sources, Origin X and Origin Y are offsets from the composition center instead.
Multi-light interaction
Multiple lights rendered inside the same instance of Thicc Pro respect each others z-depth and occlude each other accurately. Note that if you have multiple instances of Thicc Pro, they are unaware of any other layers depth and will not occlude accurately, rather they will occlude naively based on layer index in the timeline.
Filter Lights by Name
Filter Lights by Name
Filter Lights by Name restricts light motion paths to lights whose layer names start with a specific prefix (case sensitive).
Default: Unchecked
Requires:
Pen Shape: Sphere (3D)andUse Light Motion Paths
When Filter Lights by Name is checked, Set Light Name Prefix becomes available. Click it to enter the prefix string. The Light Name Prefix field displays the current prefix, or (none) when the prefix is empty.
The comparison uses the editable layer name shown in the After Effects timeline. It matches from the start of the name, so a prefix of Stroke_ matches Stroke_01 and Stroke_Main, but not Blue_Stroke_01.
Visibility is checked before the prefix is compared. A disabled, out-of-range, hidden, or soloed-out light is skipped even if its name matches the prefix.
Reverse Path Direction
Reverse Path Direction
Reverse Path Direction flips the direction of every collected path after the path source has been read.
This applies to mask paths, shape paths, text outlines, and light motion paths. It changes each path's start and end direction, which can affect trims, dashes, width mapping, and gradient mapping.
Create Null
Create Null
Create Null creates a 3D control null in the composition
Requires:
Pen Shape: Sphere (3D)
Effects that use 3D cameras in After Effects must be applied to 2D layers. Create Null solves this by giving you a 3D transform layer that acts as a parent.
After creation, you can animate the null's 3D position, rotation, and scale to move the stroke in 3D space while keeping the effect layer itself as a standard 2D layer.
The null is named Thicc Pro Parent Null - [Layer Name], using the effect layer's current name so it is easy to identify when a composition contains several Thicc Pro instances.
Clicking Create Null multiple times creates additional null layers. If you already created a null and want to reassign it, delete the old null first. The button always creates a new null.
Interface Conditionals
Mask and Use All Masks
Mask and Use All Masks are visible only on solid, video, precomp, and other AV layers with masks. They are hidden on shape and text layers.
Masks are ignored as path sources for shape layers, text layers, and light motion paths. Shape layers use vector shape contents, text layers use text outlines, and light motion paths use light Position keyframes.
Use All Masks is checked
Mask is disabled
Use Light Motion Paths is checked
Mask and Use All Masks disabled
Use Light Motion Paths
Use Light Motion Paths is only available when Pen Shape: Sphere (3D) is selected. When enabled, it replaces the normal path source with light-layer motion paths.
The following controls are disabled while Use Light Motion Paths is checked:
Mask
Light motion paths replace mask paths
Use All Masks
Light motion paths replace mask paths
Parent Layer
Light paths are already in world space
Create Null
Disabled alongside Parent Layer
Filter Lights by Name
Filter Lights by Name is only available when both Pen Shape: Sphere (3D) and Use Light Motion Paths are active.
Use Light Motion Paths is off
Filter Lights by Name is disabled
Filter Lights by Name is off
Set Light Name Prefix and Light Name Prefix are disabled
Filter Lights by Name is checked
Set Light Name Prefix and Light Name Prefix are enabled
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